Values for Objectypes



The following values are to be used when editing objects.  All values that are listed as unused should be filled with a 0.  To see lists for the specific values of such things as Spells, weapon types, liquid types; as well as comments on specific values for certain object types, click here.

 


Light
Scroll
 
Value0 Unused Value0 Level
Value1 Unused Value1 Spell Number
Value2 Hours of light left Value2 Spell Number
Value3 Unused Value3 Spell Number
 
Wand
Staff
 
Value0 Level Value0 Level
Value1 Max Charges Value1 Max Charges
Value2 Current Charges Value2 Current Charges
Value3 Spell Number Value3 Spell Number
 
Weapon
Treasure
 
Value0 Spell Affects Value0 0
Value1 0 Value1 0
Value2 0 Value2 0
Value3 Weapon Type Value3 0
 
Armor
Potion
 
Value0 Unused Value0 Level
Value1 Unused Value1 Spell Number
Value2 Unused Value2 Spell Number
Value3 Spell Affects Value3 Spell Number
 
Furniture
Trash
 
Value0 Unused Value0 Unused
Value1 Unused Value1 Unused
Value2 Unused Value2 Unused
Value3 Unused Value3 Unused
 
Item Container
Drink Container
 
Value0 Weight Capacity Value0 Capacity
Value1 Flags Value1 Current Quantity
Value2 Key Vnum Value2 Liquid Type
Value3 Unused Value3 0
 
Key
Food
 
Value0 Unused Value0 Hours Full
Value1 Unused Value1 Unused
Value2 Unused Value2 Unused
Value3 Unused Value3 0
 
Boat
Fountain
 
Value0 Unused Value0 Unused
Value1 Unused Value1 Unused
Value2 Unused Value2 Unused
Value3 Unused Value3 Unused
 
Pill
Portal
 
Value0 Level Value0 Destination Vnum
Value1 Spell Number Value1 Current Value
Value2 Spell Number Value2 Max Value
Value3 Spell Number Value3 Origin Vnum
 
Stake
Bomb
 
Value0 0 Value0 Unused
Value1 0 Value1 Unused
Value2 0 Value2 Unused
Value3 0 Value3 Damage
 


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